Developments in virtual reality (VR) and augmented reality (AR) have undoubtedly streamlined traditional design and engineering methods.  With VR technology, users are able to fully imagine themselves in a realistic replication of a physical space (think head-mount displays). AR technology supplements what can be imagined in the actual world by adding computer generated images (think Pokémon Go).  By utilizing software and devices to map physical space in virtual environments, VR and AR technology allows parties to a construction contract to mitigate the risk of design defects and the inevitable claims and litigation that follow them.  VR and AR sectors are predicted to generate $150 billion by 2020.[1]
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On June 17, 2019, from 1:00 to 2:30 p.m. Eastern, David Blake is co-presenting a Strafford webinar entitled: “Construction Management Agreements: Key Provisions Common Areas of Dispute, and Minimizing Performance Risks.” The panel, which includes construction practitioners experienced in negotiating construction management contracts, will focus on best practices for drafting and negotiating these agreements. They